The old turn one kill of Dark Ritual Entomb finding this followed with a Shallow Grave or Vengeance and then having five land after the trigger from dealing at least 5 attack damage to face
The Land card is also Traditional Foil in 20% of Play Boosters
If two or more cards are exiled this way, choose one of them at random and copy it
In fact, across six these matches, we only lost a total of three games with the deckthe two we just talked about and another where we drew two lands out of 18 cards, which means all of our losses came to the variance inherent in Magic , rather than by really getting beaten by our opponent's deck
As opponents draw their second cards each turn, it gains counters and gets card advantage
You can do all sorts of stuff with these two cards: ramp with Basalt Monolith, tutor and untap Time Vault, go after Dramatic Reversal, and more