and yes it actually works and is fun
Its interesting for a few reasons: you typically build your own deck based around some strategy, and so you need to think about the probabilities of drawing certain cards in a game (there are also cards that exist purely to manipulate the probability of drawing a certain card)
Here are the 20 most valuable cards from Magic: The Gathering Foundations, ranked by collector demand and market desirability
Green's strengths are powerful creatures with trample, the ability to regenerate creatures (or bring them back from the graveyard), and getting lands faster (called ramping)
While one that might draw hate due to the play style, Tinybones is known for discard, and this version is no different
Although most of the typal cards from 2008 come from Morningtide , my pick for 2008 is actually from Shadowmoor : Shadowmoor (though two would later retroactively gain it)