You still want to get in as much combat damage in the early game as you can, even if your opponent will eventually put together too many large blockers for you to clear away
Youll want to include Eerie Interlude, Ephemerate, Skyclave Apparition, Duergar Hedgemage, and similar impactful bodies
TOKENS AND BURN CAN WIN QUICKER Tokens as a strategy has enjoyed a similar push
Its not for every green deck, but many can leverage it
Make sure you have contingency plans in place, such as board wipes or protective spells, to handle nasty surprises and an ever-shifting board
I also went this route to demonstrate how to make five-color work without breaking the bank with dual lands, so if youve got duals feel free to slot them in