With so many requests, we had to create our new 0/1, 1/0, 5/5, & 10/10 counters
Persist means When this permanent is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owners control with a -1/-1 counter on it. Id like to point out that while the rules more vaguely state permanent and not creature, all of the cards that actively have the persist ability are creatures or grant it to creatures
According to the answer in the other thread, if I control an Akroma, Angel of Fury I've cast as a morph creature, I can flip it face-up for U at which point it'll be a face-up Scornful Egotist until end of turn
If we want to make ourselves discard to get those big enchantments into the 'yard so we can cheat them into play, we'll want to focus on cards that let us do that
Land Color tag templates(None) Land (CTRL to add secondary) Sorcery Qty: 4 Price: $6.38 Lullmage's Domination This spell costs less to cast if it targets a creature whose controller has eight or more cards in their graveyard
Whatever definition you use for weird, there are plenty of strange cards and interactions to be found in Magics card archives