You can also have more than one of the same character out on the playing field at any time
Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.) If a creature, Spacecraft, or Planet you control would enter the battlefield with a number of counters on it, it enters with twice that many instead
Expansions introduce new cards, moves, and regions into the TCG scene
Of course, the natural payoff when you exile your opponent's stuff is really good with lifelink on an already indestructible card
While some might question the flavor connection between an arcade and enchantments, I see it as a representation of the magical, transformative nature of games
Perhaps if they printed a way to also delete yourself as a targetable, vulnerable entity then you could just leave your opponent to slowly run out of cards to draw, trapped alone in a desolate waste