There are a lot of times, though, where acquiring a beat up version of something is preferable
When you explore older mechanics like Fuse for one-off Commander cards like this, do you go looking for an idea to fit a mechanic you know you want to use, or did this just seem like the right fit for a moment you knew you wanted to depict
The Emperor of Palamecia / The Lord Master of Hell The Emperor of Palamecia is an enabler and payoff for a spells-matter deck
#4 - Life Gain and Damage Prevention - Weather the Storm, Moment's Peace, Prismatic Strands Another strong way to beat red decks is to simply put yourself in a position where they can't kill you, either by gaining a bunch of life via effects like Weather the Storm or by preventing damage via effects like Moment's Peace or Prismatic Strands
Without that paying 2 non-inkable for a 1 / 3 isn't good
That said, there is more to building a commander deck than this and there are 4 functions that every commander deck should include