higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

Image via Wizards of the Coast LLC Vraska, Betrayal's Sting Regular art price : $6.26 Oil slick art price : $126.12 Just like the new Nissa planeswalker, this Vraska iteration will have some short-lived hype and then disappear in oblivion
Collector Booster Exclusives Solving a case this big is a career achievement for any detective, and there are amazing mementos from the case you'll want keep to tell the tale for years
All 10 fetch lands Magic the Gathering Proxy
I will be getting them authenticated once they arrive either way but maybe seeing a view from other peoples perspectives might help me spot the faults and could help me for buying in the future, or maybe put my mind at ease if they think theyre genuine lol
THE FIRST FULL SET SPECIFICALLY FOR COMMANDER