I assumed I just hadnt gotten to that point in the story yet, but after beating the game, Im still left scratching my head a bit
Usually, when a deck is in the in-progress stage, it contains a lot of potential cards that may not make the cut
Revealed by Bleeding Cool on September 4, Secret Identity is a one mana spell that lets you temporarily turn a creature into a 1/1 Civilian with hexproof or a 3/4 hero with flying and vigilance
The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear. Were pretty sure you can manage each of these features, but were not sure we could
With the addition of this card, it could well carve out a bigger niche for itself post-Final Fantasy
Note that while doing this, Sparky said something like patience is important in this game. More like Snarky , am I right