True, there's a downside, you also have to discard an energy
The other big bonus was that you got to see their entire deck, which back then taught you a lot more than it does now due to a lot of people playing their own homebrews and a lack of other ways to take a look
they're perfect for building decks, playing Limited games with friends, and are tons of fun to open CHOCOBO BUNDLE CONTENTSTen 14-card Play Boosters, a 12-card Chocobo Booster, 1 alt-art Traditional Foil promo card, 1 of 24 Scene Cards, 32 Basic Lands (16 Traditional Foil, 16 regular), a special Click Wheel life counter, and a Chocobo Edition card box
Might I suggest Chandra's Ignition which here will be a massive game changer
I suspect that there will be many versions of midrange control, most likely in the Abzan and Temur wedges, and that they will be packing the most efficient removal spells their color combinations have to offer
In this situation, I would not quest and simply pass the turn, leaving our 2/2 ready and safe from being challenged by your opponents character